Spear Over the Host
Before a battle the Stormreach throw a spear over the enemy host to give the fight to the storm. Then they go and fetch it.
- Mode
- Throw
- Used with
- Spear, Shortspear
- Stamina
- 110
- Fury
- 60
- Cooldown
- 40s
- Range
- 14 tiles
- Price
- 6,200 gold
- Needs first
- Three-Shaft Volley, Harpoon Cast
- Deed
- A task from the teacher. Throwing the spear over the host opens a battle; the Spear-Thane lets only a thrower who has reached the Spear Cast's top mark dedicate a fight.
What it does
Hurl the spear in your own hands (wind-up 0.4 s: two steps of run-up). It flies at 22 tiles/s up to 14 tiles, piercing every foe in its line (up to 6): the first takes power 3.8 of your spear's roll (a melee blow: meleePct counts), each one after x0.35 (1.33), poise 30 for the first and 15 for the others, knock 300 heavy. Where it stops (a wall, a tree, its range or the sixth foe) it stands in the ground, and the last foe struck within 1 tile of that spot is nailed: pinned 3 s (spear pin). Until you take it up (walk within 0.8 tile; no key) you fight with your fists: the unarmed class and unarmed techniques. It returns to your hand by itself if you go 30 or more tiles away, change realm, mount, take a form, or after 90 s. It is never ground loot and no one else can take it; the save always sees it in your hand. 110 stamina: needs 1 stamina Star.
Edge: Ash-Fall
The nail pins 4 s instead of 3.