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Pinning Cast

Spear Way · tier 2 · Javelin

The shaft goes through, and into whatever stands behind.

Mode
Throw
Used with
Thrown
Stamina
18
Fury
10
Cooldown
8s
Range
10 tiles
Price
560 gold
Needs first
Spear-Cast

What it does

A javelin from the pack thrown flat and hard: 18 tiles/s, 10 tiles, no pierce, power 1.9, poise 14. An S or M foe struck is pinned for 1.5 s: it can't move and takes no knockback, but it still turns and attacks anything in its reach (spear pin: its own timer, not a stun, so Coup de Grace ignores it). If a solid tile (any F_BLOCK or F_OBJECT: a wall, rock or tree) lies within 1.5 tiles behind it along the throw, it is nailed there instead: pinned 3.0 s and +0.4 power (2.3). An L foe is pinned 0.75 s. A tip blow after 5 or more tiles. Uses one javelin.

Edge: Ash-Nail

Nailed to a wall: 3.0 s becomes 4.0 s.