Spear-Cast
A javelin from the pack, thrown without letting go of the spear.
- Mode
- Throw
- Used with
- Thrown
- Stamina
- 9
- Cooldown
- 1.5s
- Range
- 11 tiles
- Price
- 80 gold
- Needs first
- nothing
What it does
Throw a javelin from your pack while your hands keep what they hold: the first javelin stack (a throwing-class item tagged javelin, or with javelin or harpoon in its id) on the hotbar, else in the bag, highest item level first; none = no cast, no cost. Damage is that javelin's own roll through outgoing() as a ranged blow (rangedPct adds, meleePct does not) x 1.5. It flies point first at 18 tiles/s to 11 tiles, pierces 1 foe (the second takes x0.7), knock 140, poise 10. A hit after 5 or more tiles of flight is a tip blow. Wind-up 0.2 s (walk x0.6), recover 0.25 s. The javelin is used up on a hit and lands as loot half the time on a miss (today's rule; Gather the Shafts improves it).
Edge: Far Cast
Range 11 to 14 tiles.