Rim-Turn
Meet the blow with the rim, not the face, and it runs off like rain off a roof.
- Mode
- Reflex
- Used with
- Shield
- Stamina
- 8
- Cooldown
- none
- Range
- 2.5 tiles
- Price
- 120 gold
- Needs first
- Parry
What it does
The shield's parry: with a shield in the off hand it takes the place of the Ring-craft parry, keeping its costs (8 stamina to raise, refunded by a turn; a raise that turns nothing locks RMB 0.35 s) and widening it. A blow that lands within 0.28 s after the shield comes up (the Ring-craft window is 0.22 s) is turned on the rim: 0 damage, no knock, no statuses. A melee attacker within 2.5 tiles is thrown out of its attack (Recover, pack token released, cooldowns +0.6 s) and takes 18 poise (x shield weight: light 0.8, medium 1.0, heavy 1.25). Unlike the Ring-craft parry it also turns a charge whole (an S or M charger is broken and takes the poise; an L charger is only deflected) and a projectile from the front (it drops harmlessly, +1 Brace). A turn gives +2 Brace and the parry's +8 Fury, pops RIM-TURN!, and opens the riposte window if you know core.riposte. Slams, leaps, breath, spells, status ticks and unparryable blows can't be turned (the shield still blocks them). Not while Berserk. Never writes stunT.
Edge: Iron Lip
Turn window 0.28 -> 0.34 s.