Aurochs Run
The aurochs left the world long ago. The Anvilfell still run like them.
- Mode
- Reflex
- Used with
- Warhammer, Greataxe, Greatsword, Mace
- Stamina
- 30
- Cooldown
- 8s
- Range
- 5 tiles
- Price
- 600 gold
- Needs first
- Anvil-Stroke, Onrush
What it does
On Onrush's trigger (sprint at least 0.4 s, then LMB): lower the head (0.15 s) and run 5 tiles straight along the aim at 14 tiles/s (a body-moves charge, 0.36 s) instead of Onrush's 2.5-tile lunge. You can't be knocked back while running (you can be hurt). The first foe met takes an upswing: power 2.2, stagger 30, knock 380 (heavy), and the run ends there. A wall ends the run (shake 2, no stun); water and ice refuse it. If nothing is met, the run ends in a plain swing (1.0). Cooldown 8 s, during which sprint + LMB is a plain swing. Weight: spends all pips, +10 stagger per pip. Not mounted, sneaking or in a form.
Edge: Horns Low
25 % less damage taken while running.