Onrush
Run in and let the run go through the blade.
- Mode
- Reflex
- Used with
- Any
- Stamina
- 15
- Cooldown
- 4s
- Range
- 2.5 tiles
- Price
- 120 gold
- Needs first
- nothing
What it does
Sprint at least 0.4 s (moving, not winded), then LMB: an Onrush instead of a swing. The hero lunges 2.5 tiles along the aim in 0.22 s (a BodyMoves dash, no lift; walls stop it, water and ice refuse it), then strikes with the class pattern at the weapon's reach: power 1.6, knock x1.6 (L bodies x0.25 unless the weapon is heavy), stagger 20. The first foe the hero's body meets during the lunge ends it early and takes the blow at once. No untouchable time: running into a swing still hurts. Costs the class's swing stamina + 8 (dagger 13, sword 15, axe 17, greataxe 23, warhammer 25); 4 s cooldown, during which sprint + LMB is a plain swing. Not mounted, not sneaking.
Edge: Long Legs
The lunge carries 28 % farther (2.5 to 3.2 tiles).