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The Catch

Fist Way · tier 2 · Iron

A blow caught is a wrist held. A wrist held is a fight won.

Mode
Reflex
Used with
Unarmed
Stamina
15
Cooldown
none
Range
1.3 tiles
Price
700 gold
Needs first
Iron Brow, Parry

What it does

Unarmed (off hand empty or a torch; a shield, tome or orb keeps RMB), RMB raises your hands (move x0.5) and the core parry becomes the Catch: in the first 0.18 s (or the core window if longer) a melee blow from your front 120 deg is caught as the core parries one: 0 damage, no knock or statuses, the attack broken (Recover, pack token released, cooldowns +0.6 s), 18 poise on the attacker, +8 Fury, CAUGHT pops. If you know Collar Grip and the attacker is seizable and within 1.3 tiles, it is seized at once (free, Collar Grip's hold and follow-ups); otherwise it is shoved back 1 tile and you get the core riposte window. Each catch costs 15 stamina. Raised hands outside the window take 30 % less from the front (1.2 stamina per point stopped, like a shield; no guard break below 0, the hands just drop). Missiles pass raised hands untouched (Feather-Snatch).

Edge: Sure Hands

The catch window is 0.24 s.