Great Bear
The shape the old ones take when the fight is too big for a bear. Doors are for smaller things.
- Mode
- Form
- Used with
- Pelt
- Stamina
- 80
- Fury
- 60
- Cooldown
- 30s
- Price
- 6,000 gold
- Needs first
- Crushing Bite, Bear's Rush
- Deed
- A task from the teacher. A greater shirt needs a greater skin. Halla sends you after a bear the skalds have named, and you come back with its elder pelt.
What it does
The greater shape, taken from your own body or from Bear-Shirt (on the form bar there): 60 Fury, 80 stamina, a worn Bear-Shirt pelt. Refused indoors, at doors and where an L foot box has no room (as an L mount is). Shift 0.7 s at half pace, braced; return 0.4 s to your own body. Body: the pelt's bear drawn at integer scale 2 (64x64 from the 32x32 sheet, nearest neighbour, shaded at x1 so the rim stays 2 px), size L (hurt radius 17); no stairs; the camera steps out one whole step. Health = your max x2.2 (shares kept); knockback and flinch immune; armour: gear + the bear's + the pelt's own counted three times. Walk 4.2, sprint 6.4. Fury drains 5/s in a fight and 12/s out of one. LMB Great Paw: 1.5 of the paw roll, reach 2.2, arc 150 deg, 0.24/0.10/0.36 s, heavy (knock 300), +8 poise, 14 stamina, +7 Fury a landed swing. RMB Brace: 50 % less from the front 150 deg. Space Trample: 3 tiles in 0.35 s (30 stamina, no i-frames): S bodies knocked aside (0.6 of the paw roll, +10 poise), M bodies take 0.8 and +15 poise and are shoved 1 tile, an L body stops it. Form moves take their Great Bear values. Locks and exits as Bear-Shirt; cooldown 30 s from the return.
Edge: Broad Back
In a fight the shape drains 3.8 Fury a second (from 5).