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Bear's Rush

Bear Way · tier 3 · Maul

A charge that bends. There's no stepping aside from a bear that turns with you.

Mode
Formmove
Used with
Bear
Stamina
40
Fury
30
Cooldown
9s
Range
7 tiles
Price
1,500 gold
Needs first
Bear-Shirt, Maul-Chain

What it does

In any bear shape. A telegraphed 0.35 s wind-up (the existing charge lane), then a rush of up to 7 tiles at 11 tiles/s that steers toward the cursor at up to 120 deg a second (the lane is redrawn as it turns). S bodies in the way are knocked 1.5 tiles aside for 0.8 of the paw roll and +10 poise without slowing it; the first M or L body (or a dragon's proxy circle) stops it: 2.8 of the paw roll, heavy (knock 300 on an M body), +35 poise, +8 Fury. RMB during the rush skids to a stop into Brace. A wall stops it with a 2 px shake (no stun for you). No i-frames. In the Great Bear and Hundred-Winter Bear: 8 tiles; M bodies are knocked aside too (1.2 of the paw roll, +15 poise) and only an L body or a dragon stops it (3.2 of the paw roll).

Edge: Long Rush

Up to 9 tiles (from 7).