Bear's Rush
A charge that bends. There's no stepping aside from a bear that turns with you.
- Mode
- Formmove
- Used with
- Bear
- Stamina
- 40
- Fury
- 30
- Cooldown
- 9s
- Range
- 7 tiles
- Price
- 1,500 gold
- Needs first
- Bear-Shirt, Maul-Chain
What it does
In any bear shape. A telegraphed 0.35 s wind-up (the existing charge lane), then a rush of up to 7 tiles at 11 tiles/s that steers toward the cursor at up to 120 deg a second (the lane is redrawn as it turns). S bodies in the way are knocked 1.5 tiles aside for 0.8 of the paw roll and +10 poise without slowing it; the first M or L body (or a dragon's proxy circle) stops it: 2.8 of the paw roll, heavy (knock 300 on an M body), +35 poise, +8 Fury. RMB during the rush skids to a stop into Brace. A wall stops it with a 2 px shake (no stun for you). No i-frames. In the Great Bear and Hundred-Winter Bear: 8 tiles; M bodies are knocked aside too (1.2 of the paw roll, +15 poise) and only an L body or a dragon stops it (3.2 of the paw roll).
Edge: Long Rush
Up to 9 tiles (from 7).