Maul-Chain
Left, right, and then both at once: the rhythm every bear knows and every wolf learns too late.
- Mode
- Reflex
- Used with
- Bear
- Stamina
- 16
- Cooldown
- none
- Range
- 1.7 tiles
- Price
- 420 gold
- Needs first
- Cub's Swat, Bear-Shirt
What it does
Rides on LMB in any bear shape. A third paw started within 0.45 s of the second becomes a Maul: both paws at once, power 1.9 of the shape's paw blow, reach 1.7, arc 130 deg, wind-up 0.22 s, recover 0.5 s (0.2 s longer than a paw), heavy (knock 280; it breaks an M or L foe's wind-up as heavy blows do), +20 poise, +8 Fury if it lands, 16 stamina. The count restarts after a Maul, a Brace, a Barge, a form move or 0.45 s without a paw. In the Great Bear and Hundred-Winter Bear the Maul's reach is 2.4. It is the bear's own rhythm and replaces nothing on foot.
Edge: Two-Paw Blow
The Maul's power is 2.3 (from 1.9).