Rite of Awakening
The piece opens its eyes. From now on it walks as far as you do.
- Kind
- Rite, ritual
- Mana
- 280
- Cooldown
- 600s
- Price
- 20,000 gold
- Needs first
- Rite of Steadfastness, Runeflare
- Deed
- A task from the teacher. A waking thing drinks the light of whoever carries it. He won't wake one for a hero with fewer than thirty Koch Stars to spare.
What it does
Wakes a piece of gear that is uncommon or better and not a unique. Its item level rises to the farthest zone you have reached (at most 60), and from then on it climbs whenever you go farther. Every affix keeps its place in its range at the new level: a Flaming roll in the middle of its range stays in the middle. Base damage, armour and block scale with level as all gear does. An Awakened piece holds three runes instead of two and shows a slow rune glint on its icon. It is soul-bound: merchants won't buy it, and it can't be salvaged or unmade (it can still be reforged, enchanted or unwritten). Reagents: 3 star shards, 3 rune stones, 1 starmetal ingot and 10 essences of any kind.