Rite of Steadfastness
The wards cut into old town gates, small enough now to wear.
- Kind
- Rite, ritual
- Mana
- 80
- Cooldown
- 20s
- Price
- 5,200 gold
- Needs first
- Unravel, Rite of Seeking
- Deed
- A task from the teacher. The old wards were cut for town gates, not coats. Hold a town through a siege, and he'll show you how they were made never to give.
What it does
Writes one of the old wards, which are mechanics rather than numbers. Steadfast Rune (body armour, boots or shield): nothing knocks you back; 2 mammoth tusks + 4 essence of any kind. Hearthfire Rune (armour or jewellery): chill and freeze can't take hold of you; 2 rimescales + 4 ember essence. Mirror Rune (shield only): a 35-50% chance that a projectile you block flies back at its shooter; 2 obsidian shards + 4 arcane essence. Owl Rune (helmet only): you see in the dark; 3 owl feathers + 1 gloamscale + 4 arcane essence. Each also takes 1 rune stone. A piece takes one old ward (group rite_oldward). The wards don't grow with level, and wearing two of the same kind does nothing more. They are the powers some dragon-scale sets give (Loamscale, Rimescale, Gloamscale), on any single piece.