Wolf-Skin
Pull the pelt over your head and drop to four feet. Everything smells louder.
- Mode
- Form
- Used with
- Pelt
- Stamina
- 20
- Fury
- 40
- Cooldown
- 4s
- Price
- 750 gold
- Needs first
- Lunging Tooth
What it does
The Way's shape. Needs a worn wolfskin (a cloak-slot pelt) and 40 Fury; not mounted, not in another form (one form slot, shared with Transmutation), not sneaking. Shift in 0.4 s at half pace, or at once if you have sprinted 0.5 s (you drop to four feet at a run); press again to return (0.25 s). Body: the pelt's wolf (grey pelts the wolf sheet, M 32x32; frost pelts the frost-wolf sheet, S 16x20, health -0.2), in a coat pelt's tint and glint. Health = your max x (1.0 + the pelt's health), the share kept both ways. Armour: your gear's x0.75 + the wolf's (4, frost 3) and its resistances. Walk 6.8, sprint 9.2 tiles/s (frost 7.2 / 9.8); sprinting costs 8 stamina/s, half the hero's (the lope). Fury drains 2/s in a fight and 6/s out of one (2/s while you lope), in place of the usual decay; at 0 the shape ends; a form move that would leave under 5 Fury is refused. The form roll is the pelt's damage at its level, rarity and quality, through outgoing() (damagePct, meleePct, crits, procs). LMB Snap: 0.08/0.06/0.18 s (0.32 s), reach 1.3 (frost 1.1), arc 90 deg, power 1.0, 4 stamina, knock 90, 20 % bleed 3 s (frost: 20 % chill 0.25, 2 s); held, it repeats; +3 Fury a landed snap. RMB Lunge: 2.5 tiles in 0.18 s, then a bite at power 1.4, 12 stamina, cooldown 1.5 s, knock 140. Space Bound: 2.6 tiles in 0.2 s, 6 px arc, 0.15 s i-frames, 14 stamina, allowed in any move's recovery. The Ring-craft's Death Blow is adopted (LMB on a staggered foe in reach: a killing bite at its power); no other core reflex. Kin-scent: wild wolves and frost wolves don't engage you in a Wolf form unless you or yours strike one (then for 60 s). Keys 1-8 show the form bar: 8 prepared moves from the Way's form moves and any Wolf technique whose weapons include wolf. Berserk (F) works in the shape: it holds through the rage and ends with it. Locked: weapons, shields, items, potions, food, spells, talk, trade, riding, sneaking; E only takes loot; doors are fine. Ends: a press, 0 Fury, death, a realm change, a load (the save writes your own body). Cooldown 4 s from the return.
Edge: Easy Shift
Costs 40 -> 30 Fury.