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Wolf-Skin

Wolf Way · tier 2 · Bite

Pull the pelt over your head and drop to four feet. Everything smells louder.

Mode
Form
Used with
Pelt
Stamina
20
Fury
40
Cooldown
4s
Price
750 gold
Needs first
Lunging Tooth

What it does

The Way's shape. Needs a worn wolfskin (a cloak-slot pelt) and 40 Fury; not mounted, not in another form (one form slot, shared with Transmutation), not sneaking. Shift in 0.4 s at half pace, or at once if you have sprinted 0.5 s (you drop to four feet at a run); press again to return (0.25 s). Body: the pelt's wolf (grey pelts the wolf sheet, M 32x32; frost pelts the frost-wolf sheet, S 16x20, health -0.2), in a coat pelt's tint and glint. Health = your max x (1.0 + the pelt's health), the share kept both ways. Armour: your gear's x0.75 + the wolf's (4, frost 3) and its resistances. Walk 6.8, sprint 9.2 tiles/s (frost 7.2 / 9.8); sprinting costs 8 stamina/s, half the hero's (the lope). Fury drains 2/s in a fight and 6/s out of one (2/s while you lope), in place of the usual decay; at 0 the shape ends; a form move that would leave under 5 Fury is refused. The form roll is the pelt's damage at its level, rarity and quality, through outgoing() (damagePct, meleePct, crits, procs). LMB Snap: 0.08/0.06/0.18 s (0.32 s), reach 1.3 (frost 1.1), arc 90 deg, power 1.0, 4 stamina, knock 90, 20 % bleed 3 s (frost: 20 % chill 0.25, 2 s); held, it repeats; +3 Fury a landed snap. RMB Lunge: 2.5 tiles in 0.18 s, then a bite at power 1.4, 12 stamina, cooldown 1.5 s, knock 140. Space Bound: 2.6 tiles in 0.2 s, 6 px arc, 0.15 s i-frames, 14 stamina, allowed in any move's recovery. The Ring-craft's Death Blow is adopted (LMB on a staggered foe in reach: a killing bite at its power); no other core reflex. Kin-scent: wild wolves and frost wolves don't engage you in a Wolf form unless you or yours strike one (then for 60 s). Keys 1-8 show the form bar: 8 prepared moves from the Way's form moves and any Wolf technique whose weapons include wolf. Berserk (F) works in the shape: it holds through the rage and ends with it. Locked: weapons, shields, items, potions, food, spells, talk, trade, riding, sneaking; E only takes loot; doors are fine. Ends: a press, 0 Fury, death, a realm change, a load (the save writes your own body). Cooldown 4 s from the return.

Edge: Easy Shift

Costs 40 -> 30 Fury.