Run It Down
Every beast stops running in the end. Be there when it does.
- Mode
- Oath
- Used with
- Any, Unarmed, Wolf
- Stamina
- none
- Cooldown
- none
- Range
- 14 tiles
- Price
- 480 gold
- Needs first
- Hamstring
What it does
Oath. Sprinting toward a foe within 14 tiles that is fleeing, slowed or staggered (in any Wolf form: toward any beast) builds Coursing: 1 pip for each 0.5 s of sprint while it stays within 60 deg of your heading, at most 4 (pips under the Fury bar). Your next blow or technique on that foe within 1.2 s after the sprint ends (or the blow that ends it: Lunging Tooth, the Onrush) spends them: +20 % damage and +5 stagger per pip (4 pips: +80 %, +20). Unspent pips fade 1.2 s after the sprint. Wild wolves (6.6-7.4 t/s) and deer (6.5-8) can be run down at the hero's 8 t/s sprint; the Wolf-Skin's lope (9.2) runs down anything that walks.
Edge: Fifth Stride
Coursing holds 4 -> 5 pips.