Impale
Run it through, lift it on the ash, and choose where it lands.
- Mode
- Grapple
- Used with
- Spear, Shortspear
- Stamina
- 30
- Fury
- 30
- Cooldown
- 10s
- Range
- 2.3 tiles
- Price
- 2,100 gold
- Needs first
- Set the Spear, Leaping Thrust
What it does
A heavy thrust in the class cone and reach (wind-up 0.32 s): power 3.6, poise 30, a tip blow at the tip. If the first foe struck is S or M (with a shortspear, S only), not a dragon, rider, structure, sentry or sale, and owned by your client, it is impaled: carried on the point at the tip's distance for up to 1.2 s (grapple hold glued at the reach offset; you walk x0.5; it can't act; its own held state, never a stun). Within that time LMB flings it 3 tiles along your aim (throw body, knock 420): if it strikes a wall it takes +1.0 power and +30 poise (3.8 in all); RMB grounds it: driven down and pinned 2.5 s (spear pin) for +0.6 power. Neither: it slides off at the tip with +20 poise. A dodge, a stun or a realm change drops it (unwedge on release). On a body your client doesn't own (co-op): damage and poise only.
Edge: Heavy Shaft
Fling distance 3 to 4 tiles.