Boss-Knock
The boss is the iron fist in the middle of the shield. Use it.
- Mode
- Strike
- Used with
- Shield
- Stamina
- 10
- Cooldown
- 3s
- Range
- 1.1 tiles
- Price
- 80 gold
- Needs first
- nothing
What it does
A Boss blow: punch the shield's boss forward. Wind-up 0.10 s, active 0.06, recover 0.22 (attack speed applies). Reach 1.1 tiles, arc 70 degrees, power 1.4 of the main-hand roll, knock 220, heavy; 10 poise. Spends all Brace (+10 % power and +5 poise a stud). A foe in its wind-up is knocked out of it (Recover): S and M always, L only with 3+ studs spent. In Shield-Wall and Shield-Fort the guard stays up through it: the one Boss blow that keeps the stance.
Edge: Hard Boss
Poise 10 -> 13.