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Guard-Breaker

Hammer Way · tier 2 · Sunder

A shield is a door. Doors break.

Mode
Strike
Used with
Warhammer, Greataxe, Greatsword, Mace
Stamina
26
Cooldown
9s
Range
1.8 tiles
Price
560 gold
Needs first
Rivet-Breaker

What it does

A high two-handed chop with a long, readable wind-up (1.6x the class's: warhammer 0.48 s, mace 0.24 s), reach the class's +0.2 tile, a 90-degree cone. Power 2.2, stagger 34. It can't be parried, and a raised guard or shield takes it whole: the guard breaks (it drops and can't rise for 2.5 s) and the holder takes 20 more stagger (54). A foe that wasn't guarding takes 2 Sunder instead. M/L beasts in a wind-up are always broken out of it, even when braced. Weight: spends all pips, -0.08 s wind-up per pip.

Edge: Split to the Boss

A broken guard stays down 3.3 s instead of 2.5.