Guard-Breaker
A shield is a door. Doors break.
- Mode
- Strike
- Used with
- Warhammer, Greataxe, Greatsword, Mace
- Stamina
- 26
- Cooldown
- 9s
- Range
- 1.8 tiles
- Price
- 560 gold
- Needs first
- Rivet-Breaker
What it does
A high two-handed chop with a long, readable wind-up (1.6x the class's: warhammer 0.48 s, mace 0.24 s), reach the class's +0.2 tile, a 90-degree cone. Power 2.2, stagger 34. It can't be parried, and a raised guard or shield takes it whole: the guard breaks (it drops and can't rise for 2.5 s) and the holder takes 20 more stagger (54). A foe that wasn't guarding takes 2 Sunder instead. M/L beasts in a wind-up are always broken out of it, even when braced. Weight: spends all pips, -0.08 s wind-up per pip.
Edge: Split to the Boss
A broken guard stays down 3.3 s instead of 2.5.