Bell-Ringer
Ring the bell and the head forgets where it was going.
- Mode
- Strike
- Used with
- Warhammer, Greataxe, Greatsword, Mace
- Stamina
- 16
- Cooldown
- 6s
- Range
- 1.6 tiles
- Price
- 90 gold
- Needs first
- nothing
What it does
A high sideways blow at the head: one target only (the first foe in a 70-degree cone at the class's reach), wind-up 1.2x the class's (warhammer 0.36 s). Power 1.5, stagger 14, knock 200. The foe is Rung for 3 s (new status `rung`): its next attack's wind-up lasts 50 % longer (L bodies 25 %) and it doesn't track you during that wind-up, so it strikes where you were when it began. A Rung person is also shaken 3 s (-20 % damage dealt). A body can't be Rung again for 6 s after one ends. Weight: spends all pips, +1 s of Rung per pip.
Edge: Ringing Ears
Rung lasts 4 s instead of 3.