Slip Jab
Be somewhere else when the blow lands, and somewhere worse for them after.
- Mode
- Strike
- Used with
- Unarmed
- Stamina
- 14
- Cooldown
- 3s
- Range
- 2.5 tiles
- Price
- 100 gold
- Needs first
- nothing
What it does
Slip 1.5 tiles toward the cursor (sideways if the cursor is within 1 tile: past the blow) in 0.14 s, untouchable for 0.12 s, then jab the nearest foe in an 80 deg arc in reach: 1.8 x roll, 6 poise. Walls stop the slip. Usable in a punch's recovery (as a dodge is), not in a wind-up. The jab counts as a blow of the Five-Knuckle String (it opens or continues one). The Way's gap-closer: knuckles reach only 1.05 tiles.
Edge: Ghost Step
Untouchable for 0.2 s instead of 0.12 s.