War Cry
A shout that makes beasts think twice and men strike softer.
- Mode
- Cry
- Used with
- Any, Unarmed
- Stamina
- 15
- Cooldown
- 8s
- Range
- 5 tiles
- Price
- 140 gold
- Needs first
- nothing
What it does
A shout (0.2 s roar pose, not broken by blows) over a 5-tile circle, foes only (foeOf: townsfolk, pets, companions and band folk outside a bout are untouched). Creatures and bandits are cowed for 1.5 s (M 1.0 s, L 0.6 s; named beasts and Deep bosses half): they back off as from a whip crack (cowerT, State.Cower), an attack in its windup is broken, and they deal 15 % less damage for the cow's length + 2 s. People with an npcId (a bout opponent, a hostile berserker) are shaken for 4 s: 20 % less damage dealt. Dragons, and anything cowed or shaken in the last 6 s, are unaffected. The hero gains 3 Fury per foe affected (at most 12). 15 stamina; 8 s cooldown; needs a foe within 5 tiles.
Edge: Carrying Voice
The shout reaches 30 % farther (5 to 6.5 tiles).