Refuse the Fall
Once, when the blow that should end you lands, you do not fall.
- Mode
- Oath
- Used with
- Any, Unarmed, Wolf, Bear
- Stamina
- none
- Fury
- 25
- Cooldown
- 30s
- Price
- 2,600 gold
- Needs first
- Second Wind, Banked Fire
What it does
Sworn at a lit fire into an oath slot. When a blow would kill you (not env damage: falls, drowning, lava) and you hold 25 Fury or more, you stay at 1 health, untouchable 1.0 s, on one knee 0.4 s (no actions), and lose 25 Fury; at 100 Fury you rise into Berserk instead (Berserk takes the Fury). Once per fight: it re-arms after 30 s out of a fight. A sim.deathGuards entry after magic's guards (Healing's cheat-death goes first). In a bout it fires at the yield line instead: you refuse to yield once, and your yield line falls from 15 % to 5 % for the rest of that bout.
Edge: Stubborn Blood
Rising, you throw back every foe within 3 tiles (knock 220) and cow them 1 s (people shaken 3 s). Honing: refuse once in the bout, then land 4 blows and win.