Mule-Kick
A boot to the belly: it stops a lunge and spoils a guard.
- Mode
- Strike
- Used with
- Any, Unarmed
- Stamina
- 10
- Cooldown
- 4s
- Range
- 1.1 tiles
- Price
- 60 gold
- Needs first
- nothing
What it does
A front kick: windup 0.12, active 0.06, recover 0.24 s (fixed: the foot, not the weapon), a 70 degree cone at 1.1 tiles. Power 0.5 of the weapon roll (a utility blow, under the tier band on purpose), knock 260 (an S body about 2.5 tiles, M about 1.2, L none), stagger 15. A foe of size S or M in its windup has the attack broken (State.Recover, pack token released). A raised NPC guard is broken (no parry from it for 1.5 s). Usable with any melee weapon, a raised shield (the guard drops) or bare hands; not riding, not in water. 10 stamina; 4 s cooldown.
Edge: Iron Heel
A kicked foe that strikes a wall within 0.4 s takes another 0.5 x the weapon roll and 10 more poise.