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Third Blow

Core Way · tier 1 · Stroke

Strike in time, three beats, and the third lands like a hammer.

Mode
Reflex
Used with
Any
Stamina
11
Cooldown
none
Range
1.75 tiles
Price
90 gold
Needs first
nothing

What it does

The rhythm. A swing started by a fresh LMB press from 60 % of the last swing's recovery to 0.25 s after it ended is in rhythm (a press in that window is buffered and starts the swing the step the last one ends). The count resets on a press before the window, a held auto-repeat or charge, a dodge, a hit taken for 10 % of max health or more, a weapon swap, or a swing that hit no foe. The 3rd consecutive landed swing in rhythm becomes the Third Blow: power 1.3, arc +30 degrees, reach +0.25 tile, knock x1.5, stagger 12; it costs the class's swing stamina + 4 (dagger 9, sword 11, axe and mace 13, greataxe 19, warhammer 21). Then the count starts again from 0. Two 2x2 px pips under the Fury bar show the count. A sword in perfect rhythm deals 3.5 basic blows in about 1.1 s (+15 % a second over mashing) at the same damage per stamina.

Edge: Iron Beat

The Third Blow's stagger rises 33 % (12 to 16).