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Berserk

Core Way · tier 0 · Red Gift

The Red Gift of the oath: at the top of your Fury, let it take you.

Mode
Stance
Used with
Any, Unarmed, Wolf, Bear
Stamina
none
Fury
100
Cooldown
none
Range
2 tiles
Price
not for sale
Needs first
nothing

What it does

F on foot at 100 Fury, with a melee weapon, bare hands or a beast form (not riding, swimming, sneaking, talking or in a menu; with a bow or focus in hand: 'Berserk needs a blade or bare hands'). A 0.3 s roar (untouchable 0.3 s; foes within 2 tiles pushed back with knock 160, L bodies and dragons not), then 10 s, +1 s per kill (16 s at most): +12 % melee damage (meleePct +0.12), +5 % attack speed (attackSpeed +0.05), basic swings cost no stamina (and so don't pause its regeneration), techniques pay their stamina as usual; immune to knockback (knockbackImmune), stagger and guard-break stuns; 15 % less damage taken (a preHitHook where the hero is owned). All 100 Fury is spent and Fury gains nothing until Spent ends. Barred: shield guard and parry, potions and items (useGuards), spells, doors, talk, mounting, sneaking. Ends when its time runs out, at death, a realm change or a load (never saved). Then Spent 6 s: -25 % move, no sprint, stamina regeneration x0.5. Spent is Berserk's own state, not the magic engine's 'spent' status: healing still works. In a beast form the form holds for the Berserk's length (its Fury drain paused) and ends with it: Spent is taken in your own body (R1). The capstone shapes (Hundred-Winter Bear, the Moonless Wolf) keep their own timers: Berserk inside them adds nothing to the timer. Allowed in bouts; the bout guard still yields at 15 %. Ways extend it through oaths and techniques.