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Scar-Tally

Bear Way · tier 1 · Scar

Old bearshirts call a wound a debt the foe must pay back. Hit back while it still smarts, and it closes.

Mode
Oath
Used with
Any, Unarmed, Bear
Stamina
none
Cooldown
none
Price
150 gold
Needs first
nothing

What it does

Oath, sworn at a lit fire. The Way's signature, Scars: 50 % of the health each hit takes from you is marked as scar, a pale band on the health bar just past your health (scar is never more than max health minus health). Every melee blow you land on a foe (weapon swings, paws, technique hits; not damage over time, procs, thorns or thrown weapons) gives back 25 % of the damage it dealt as health, out of scar only. Scar holds while you keep fighting: 4 s after the last blow you landed or the last hit you took, it fades at 20 % of max health a second. Other healing fills health and shrinks scar by the same amount. Scar never saves you from a killing blow; no regain while you carry the spent status (which blocks all healing; Berserk's Spent doesn't) or are downed; practice posts give none outside a lesson. Works in every shape (the scar share is kept when you shift, like the health share).

Edge: Deep Tally

Blows give back 32 % of their damage from scar (from 25 %). Honed by regaining from scar on 3 blows in the bout.