Raven-Storm
Thirteen ravens go up. Thirteen come down. Thirteen come home.
- Mode
- Throw
- Used with
- Twinaxe, Axe, Throwing
- Stamina
- 120
- Fury
- 100
- Cooldown
- 180s
- Range
- 8 tiles
- Price
- not for sale
- Needs first
- Sickle Moon, Fetter-Line
- Deed
- A task from the teacher. A thrower who can stop one there can call the storm: Sigrid has asked it of every Raven-Storm she ever taught.
What it does
Spends all 100 Fury, needs 120 stamina (1 stamina Star) and at least 6 throwing axes in the pack. You throw every one (up to 13) high into the air; over 3 s they fall one every 0.23 s on foes within 8 tiles (foe-only), each on the foe with the fewest Storm axes so far (then the most gashes, then the nearest), at most 6 on one body, each warned by a 0.3 s ground ring. Each strikes for 2.0x the thrown roll, 1 gash and stagger 8, and others within 0.8 tiles take 1.0x; fresh HitSpecs. You move, fight and throw meanwhile. When the last has fallen every axe comes home as a free Raven's Return (its cooldown untouched), tearing out and reaping as that technique does. On a lone foe: up to 12x from the fall, about 6x more from the return and its reap.