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Raven-Storm

Axe Way · tier 5 · Flight

Thirteen ravens go up. Thirteen come down. Thirteen come home.

Mode
Throw
Used with
Twinaxe, Axe, Throwing
Stamina
120
Fury
100
Cooldown
180s
Range
8 tiles
Price
not for sale
Needs first
Sickle Moon, Fetter-Line
Deed
A task from the teacher. A thrower who can stop one there can call the storm: Sigrid has asked it of every Raven-Storm she ever taught.

What it does

Spends all 100 Fury, needs 120 stamina (1 stamina Star) and at least 6 throwing axes in the pack. You throw every one (up to 13) high into the air; over 3 s they fall one every 0.23 s on foes within 8 tiles (foe-only), each on the foe with the fewest Storm axes so far (then the most gashes, then the nearest), at most 6 on one body, each warned by a 0.3 s ground ring. Each strikes for 2.0x the thrown roll, 1 gash and stagger 8, and others within 0.8 tiles take 1.0x; fresh HitSpecs. You move, fight and throw meanwhile. When the last has fallen every axe comes home as a free Raven's Return (its cooldown untouched), tearing out and reaping as that technique does. On a lone foe: up to 12x from the fall, about 6x more from the return and its reap.