Skinwork
Two ways to wear the world on your skin: thick enough to shrug it off, or quiet enough to vanish into it.
- Kind
- Mutation, ritual
- Mana
- 36
- Cooldown
- 10s
- Price
- 1,500 gold
- Needs first
- Ram's Horns, Stoneflesh
What it does
Teaches two skin grafts (skin slot: wear one; 36 mana to put on; 10 s before a skin can be regrafted). THICK HIDE (2 Marrow): worn armour +35 %, all resistances +8 %, knockback taken x0.5; trade: move speed -10 %, dodge stamina +25 %. Look: skin 'ash' and new hide-plate marks. CHAMELEON SKIN (1 Marrow): after 1 s standing still, stealth 0.75 (0.4 while walking, 0 while sprinting, attacking or casting; with other stealth under the 0.9 clamp); trade: worn armour -15 %. Look: skin takes the ground's hue (moss, ember or ash by biome), recomposed only when the biome changes. Both sleep in forms.