Grove Warden
Not a tree, but the shadow a forest casts when it decides to stand and fight.
- Kind
- Summon, place
- Mana
- 120
- Cooldown
- 60s
- Range
- 8 tiles
- Price
- 6,400 gold
- Needs first
- Yeti Warden, Bison Stampede
- Deed
- Tame a Treant. A grove's ghost will not rise for a stranger: befriend a living treant, and its kin will lend you their warden.
What it does
Raises a spectral treant (L body, Bond 3) on open ground within 8 tiles for 40 s; it is rooted and never walks. HP x1.3, armour 14, damage x0.8; its slam stuns. Every 4 s it calls (taunt, 6 tiles, 3 s). Three sporelings (spectral mushroom-folk: S bodies, no Bond, counted as bodies) sprout round it and fight within 4 tiles of it (HP x0.5, damage x0.6, poison); a sporeling that unravels bursts into a 1.5-tile spore cloud for 4 s (focusRoll x0.15 poison per 0.5 s tick). Your hero, companions and summons within 4 tiles regenerate 1.5% of max health per second.