Second Dawn
The night ends early, for everyone standing near you.
- Kind
- Heal, cast
- Mana
- 260
- Cooldown
- 480s
- Range
- 10 tiles
- Price
- 17,500 gold
- Needs first
- Dawnfall, Last Light
- Deed
- A task from the teacher. Raise a temple somewhere people come to be mended; she will not give the dawn to one who has never given anything back.
What it does
The sun comes up around you for a breath. Every friend within 10 tiles is healed 60% of its max health at once and 20% more over 5 s, cured of every debuff, and for 10 s anyone in the circle who would fall stays at 1 health instead. Every knocked-out companion of yours (and of partners inside) wakes at your side at full health; fainted creatures rise. Foes in the circle cower for 3 s (the whip's cower; dragons excepted).