Wayfarer's Gate
Open a door between here and the place you marked, and hold it for your friends.
- Kind
- Utility, channel
- Mana
- 130
- Cooldown
- 90s
- Range
- 3 tiles
- Price
- 6,400 gold
- Needs first
- Homeward Thread, Carole
- Deed
- A task from the teacher. A gate needs a hearth worth walking to: raise a charter town to a Village, with an inn for wayfarers and a road to it, before Ysolde will open one for you.
What it does
Any hero of your party who steps in arrives at the far end (a fade, then placePlayer or deep travel, 1 s invulnerability). A twin gate stands at the far end for the same 15 s so the party can come back. Companions catch up through their follow-teleport. Not indoors or in the school, not within 40 tiles of an awake dragon, not within 5 s of being hit. One gate pair per caster.