Waterstride
Step onto the river as onto a polished floor. Do not dawdle.
- Kind
- Move, instant
- Mana
- 20
- Cooldown
- 10s
- Price
- 620 gold
- Needs first
- Galliard
What it does
For 20 s you walk on water: shallow water stops slowing you (no wading), deep water bears you (your tread lifts deep water's block for you alone, unless the tile is also cliff, forest or object), and ice doesn't slip. Fight, cast and dodge as usual. Your feet flicker over the last 3 s. If it ends with you over deep water it holds on at 4 mana/s until you reach walkable ground, up to 10 s; after that, or at 0 mana, you are set ashore on the nearest walkable tile within 8 tiles (ring search) with a splash: never stuck, never drowned. On foot only.