Stillpoint
Hold your breath, and the whole fight holds it with you.
- Kind
- Zone, cast
- Mana
- 260
- Cooldown
- 300s
- Range
- 7 tiles
- Price
- 18,000 gold
- Needs first
- Quicksilver, Masque
- Deed
- A task from the teacher. The serpent that swallows its own tail is time going round. Ysolde teaches the stillness only to one who has stood before it and made it stop.
What it does
A dome of stillness, radius 7 tiles, round where you stand, for 6 s (it stays put). Foes inside get Lull 0.8: their clocks run at 20% (walking, windups, recoveries). Foe projectiles inside fly at 10% and hang in the air. Dragons inside are held at their floor (40% speed, 50% turning). Heroes and allies inside are untouched and move 20% faster. Local only: the world clock and everything outside the dome, and every other hero's game, run on. When it ends everything resumes where it was (no burst). Not in the school.