Searing Ray
Hold the sun on one point. Patience is the hotter flame.
- Kind
- Beam, channel
- Mana
- 30 and 15 a second to keep up
- Cooldown
- 8s
- Range
- 8 tiles
- Price
- 2,400 gold
- Needs first
- Smoulder Brand, Wall of Embers
What it does
Hold to pour a ray of heat along the aim for up to 4 s. It turns at most 4 rad/s toward the cursor, and you move at 50%. It stops at the first foe, tree, rock or wall. Every 0.2 s it deals 0.4x fire to what it touches, +0.03 for every unbroken tick on the same foe up to 0.7x: 2.0x per s rising to 3.5x per s after 2 s. Each tick has a 15% chance to burn (0.12xR per s, 3 s). Switching targets resets the ramp. Only its first tick on a foe can Scald. A stun, a freeze, a dodge or empty mana ends it; the cooldown starts on release.