Sunreach
Golden terraces of vines and olives above white salt pans. Everything is laid in the sun to cure.
- Landmark
- the Sundial Hill
- Folk
- terracefolk harefolk vintners
- Dragon
- Glarewing
- Climate
- long golden summers, mild wet winters; the sun rules the hours
- Hazards
- lions in the tall grass, rain on the drying floors, locust swarms in a dry spell, thieving macaques
- Trades
- wine, oil, raisins, dried figs, salt flower, olives, alabaster
What the land does
The curing sun
Anything laid in the open sun (on a drying floor, a rack, a mat, or in the salt pans) cures by the sun's hours, a cloudy hour counting half and the two hours either side of 13:00 double: grapes to raisins, figs to dried figs, salted fish to salt fish, clay to sun brick, hides to cured hide, herbs to dried herbs, brine to salt. Rain ruins what lies out: raisins rot, salt melts back to brine, sun brick slumps. Beasts come to the floors (jackals for the fish, macaques for the figs). Kept per floor, so a rack goes on curing while the hero is away.
You will notice: The floors purple with grapes and white with salt; the goods darken and shrink step by step; the folk run out to roll the mats at the first cloud.
What helps: Drying Frame
Locust days
A seeded swarm crosses the land on a route, a moving brown cloud. Where it passes it strips grass, crops and uncovered drying floors. Inside it the air is thick and humming; every beast gorges on it, lions included, careless of the hero, who is pelted and never hurt.
You will notice: A brown haze low on the horizon, a hum rising, the folk beating pans and lighting smudge fires along the vines.
What helps: Smudge Pot, Locust Net
Customs
- what lies on a drying floor is never taken
- the first cloud is everyones: whoever is near helps gather
- no one walks between a lion and its kill
- the first raisins go to the hour-keeper
- the flamingos pans are left unraked for a day after they leave
Places
- the Sundial Hill
- Glarewing's bowls
- the salt pans
- the olive presses
Creatures
Fish
Crops
Goods of the land
- Grape Seedslvl 1
- Melon Seedslvl 1
- Onion Setslvl 1
- Lentils Seedslvl 1
- Garlic Seedslvl 1
- Olive Saplinglvl 1
- Fig Saplinglvl 1
- Locustslvl 1
- Brinelvl 1
- Rosemarylvl 1
- Wild Thymelvl 1
- Sodden Rotlvl 1
- Tortoiselvl 1
- Flamingolvl 1
- Cliff Macaquelvl 1
- Kestrellvl 1
- Golden Jackallvl 1
- Wild Asslvl 1
- Lionesslvl 1
- Maned Lionlvl 1
- Oliveslvl 2
- Cured Oliveslvl 2
- Figslvl 2
- Dried Figslvl 2
- Raisinslvl 2
- Lentilslvl 2
- Garliclvl 2
- Grey Mulletlvl 2
- Barbellvl 2
- Roasted Locustslvl 2
- Olive Oillvl 2
- Olive Woodlvl 2
- Olive Planklvl 2
- Salt Flowerlvl 2
- Sun Bricklvl 2
- Flamingo Featherlvl 2
- Caperslvl 2
- Clay Shotlvl 2
- Raker's Sun Hatlvl 2
- Olive Breadlvl 3
- Lentil Stewlvl 3
- Salt Mulletlvl 3
- Barbel Stewlvl 3
- Raisin Winelvl 3
- Alabasterlvl 3
- Tortoise Shelllvl 3
- Jackal Peltlvl 3
- Kestrel Featherlvl 3
- Cured Hidelvl 3
- Vintner's Slinglvl 3
- Vine Knifelvl 3
- Jackal Hoodlvl 3
- Olive-wood Stafflvl 3
- Fig Cakelvl 4
- Wild Ass Hidelvl 4
- Wild-ass Gaiterslvl 4
- Presser's Seallvl 4
- Lioness Peltlvl 5
- Tortoise-shell Lyrelvl 5
- Hour-keeper's Stafflvl 5
- Bronze Mirrorlvl 5
- Lioness-hide Armourlvl 6
- The First Vine's Cuttinglvl 6
- Salt-king's Rakelvl 6
- Sun-disclvl 6
- Lion's Manelvl 7
- Lion-mane Helmlvl 7
- Smoked Lenseslvl 10